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   <channel>
      <title>Kanada&apos;s papers</title>
      <link>http://www.kanadas.com/papers-e/</link>
      <description><![CDATA[This is a list of my papers and other writings.  See also a list in DBLP, 
a list in Google Scholar, a 
list in Research Index, and a
list in Scientific Commons. 
If you do not want to publish your comment, send it to yasusi&nbsp;@&nbsp;kanadas.com
]]></description>
      <language>en</language>
      <copyright>Copyright 2008</copyright>
      <lastBuildDate>Thu, 03 Jan 2008 16:23:38 +0900</lastBuildDate>
      <generator>http://www.sixapart.com/movabletype/</generator>
      <docs>http://blogs.law.harvard.edu/tech/rss</docs> 

            <item>
         <title>Policy-based End-to-End QoS Guarantee Using On-Path Signaling for Both QoS Request and Feedback</title>
         <description><![CDATA[Kanada, Y., <cite>The International Conference on Information Networking 2008 (ICOIN 2008)</cite>, I-1, January 2008.

[ <a href="/activenet/QoS-R-F.pdf">Paper PDF file</a> ]

<p>
Abstract: Real-time and multimedia applications require an end-to-end QoS guarantee, and various types of applications require various QoS conditions. A DiffServ network should guarantee different QoS conditions for different types of communications. In this paper, the effect of traffic control in a DiffServ core network is experimentally evaluated using bursty traffic generated by an MMPP (Markov-Modulated Poisson Process) model. The situation to be simulated is that there are hundreds of conversational video streams that are delay-sensitive and hundreds of streaming videos that are loss-sensitive. If there are bandwidth-sharing queues such as those follow WFQ (Weighted Fair Queuing) in the core no-des and the two types of video traffic are assigned to two of the queues, the requirements of both types of traffic can be satisfied in a better way (a more efficient way) by assigning a larger weight to the queue for the conversational video. In our experiment, the optimum ratio of the weights was ap-proximately 1.3 when the traffic rates were the same. The optimum weight shares depend on the nature of the traffic, especially the burstiness.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/policybased_networking_and_qos.html">Policy-based Networking</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2008/01/policybased_endtoend_qos_guara.html</link>
         <guid>http://www.kanadas.com/papers-e/2008/01/policybased_endtoend_qos_guara.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">Policy</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">QoS</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Refereed conference paper</category>
        
         <pubDate>Thu, 03 Jan 2008 16:23:38 +0900</pubDate>
      </item>
            <item>
         <title>Design and Prototyping of a QoS Guarantee Method Based on Path-Coupled Signaling</title>
         <description><![CDATA[Kanada, Y., <cite>IEICE Communication Society Convention</cite>, 2007.

[ <a href="/activenet/IEICE07fall.pdf">Paper PDF file</a> (in Japanese) ]

<p>
Currently no abstract is available.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/policybased_networking_and_qos.html">Policy-based Networking</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2007/09/design_and_prototyping_of_a_qo.html</link>
         <guid>http://www.kanadas.com/papers-e/2007/09/design_and_prototyping_of_a_qo.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
        
         <pubDate>Tue, 11 Sep 2007 01:00:10 +0900</pubDate>
      </item>
            <item>
         <title>Subjective Evaluation of voiscape – A Virtual “Sound Room” Based Communication-Medium</title>
         <description><![CDATA[Kanada, Y., <cite><cite>EA SIG, Information and Communication Engineers (IEICE)</cite>, EA2007-42, August 2007

[ <a href="/voiscape/EA0708upd.pdf">Paper PDF file (updated after the SIG)</a> (in Japanese) ]
[ <a href="/voiscape/EA0708.pdf">Paper PDF file (draft)</a> (in Japanese) ]

<p>
Abstract: 
Voiscape is a communication medium by which people can talk each other while moving within virtual sound space freely.  By using a prototype of voiscape called VPIIQ (Voiscape Prototype II Q), the effect of difference of QoS caused by network policies was evaluated subjectively.  The result showed unexpectedly that the percentage of correct answers was higher in the case in which QoS is lower in the localization test.  In the sound localization tests, the percentage of correct answers was higher when subjects performed operations to move or to turn than not to do so.  However, in the speaker recognition tests, opposite results were observed.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/voiscape_a_virtual_sound_room_1.html">voiscape</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2007/08/subjective_evaluation_of_voisc.html</link>
         <guid>http://www.kanadas.com/papers-e/2007/08/subjective_evaluation_of_voisc.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">SIG paper</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Virtual communication space</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">voiscape</category>
        
         <pubDate>Thu, 09 Aug 2007 00:00:00 +0900</pubDate>
      </item>
            <item>
         <title>Development and Evaluation of an End-to-End QoS Guarantee Method Based on Path-Coupled Signaling</title>
         <description><![CDATA[Kanada, Y., <cite>IEICE SIG on Communication Quality</cite>, Technical Reports, July 2007.

[ <a href="/activenet/SNSLP07fall.pdf">Paper PDF file</a> (in Japanese) ]

<p>
Abstract: 
A method for scalable QoS guarantee, in which QoS requirements are signaled by using a protocol similar to RSVP or NSLP and are 
aggregated in backbones, has been developed and prototyped.  The 
requirements are propagated to the policy server by using 
policy-based routing and a policy outsourcing protocol.  The 
policy server estimates the amount of traffic and controls the 
bandwidth sharing among the queues (WFQs) of the backbone routers.  
The effect of core traffic control has been evaluated by using an 
L3-switch GS4000 and bursty traffic generated by the MMPP model.  
The results showed that, if there are many conversational video 
and streaming traffics, the QoS requirements of both types of 
traffic can be satisfied by relatively increasing the weight of 
the former than that of the latter in some cases.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/policybased_networking_and_qos.html">Policy-based Networking</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2007/07/development_and_evaluation_of.html</link>
         <guid>http://www.kanadas.com/papers-e/2007/07/development_and_evaluation_of.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">Policy</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">QoS</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">SIG paper</category>
        
         <pubDate>Fri, 13 Jul 2007 00:00:00 +0900</pubDate>
      </item>
            <item>
         <title>Simulated Virtual Market Place By Using voiscape  Communication Medium</title>
         <description><![CDATA[Kanada, Y., <cite>13th ACM International Conference on Multimedia</cite>, pp. 794-795, November 2005.

[ <a href="/voiscape/MM05paper.pdf">Paper PDF file</a> ] [ <a href="/voiscape/MM05poster.pdf">Poster PDF File</a> ]

<p>
Abstract: We are developing a new voice communication medium called 
voiscape. Voiscape enables natural and seamless 
bi-directional voice communication by using sound to 
create a virtual sound room. In a sound room, people can 
feel others' direction and dis-tance expressed by spatial 
sounds with reverberations, and they can move freely by 
using a map of the room. Voiscape enables 
multi-voice-conversations. In a virtual market place that 
will be realized by voiscape, people can not only buy 
goods or information but also enjoy talking with merchants 
and people there. In this demo, a vois-cape prototype 
called VPII is used for realizing such an environ-ment. 
Unfortunately, because prerecorded voices are used in this 
demo, the participants cannot talk with merchants. However, 
the participants can talk each other with small end-to-end 
latency (less than 200 ms) and will feel the atmosphere of 
the virtual market place. Prerecorded people and merchants 
talk each other in English, Japanese and Chinese in 
parallel and with crossovers, and partici-pants can 
virtually walk among them and can selectively listen one 
voice or hear multiple voices at once.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/voiscape_a_virtual_sound_room_1.html">voiscape</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2005/11/kanada_y_simulated_virtual_mar.html</link>
         <guid>http://www.kanadas.com/papers-e/2005/11/kanada_y_simulated_virtual_mar.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">Refereed demonstration paper</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Virtual communication space</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">voiscape</category>
        
         <pubDate>Sun, 06 Nov 2005 00:00:00 +0900</pubDate>
      </item>
            <item>
         <title>SIP/SIMPLE-based Conference Room Management Method for the Voice Communication Medium &quot;voiscape&quot;</title>
         <description><![CDATA[Kanada, Y., <cite>Asia-Pacific Network Operations and Management Symposium 2005 (APNOMS 2005)</cite>, September 2005.

[ <a href="/voiscape/APNOMS05ready.pdf">Short paper PDF paper</a> ] [ <a href="/voiscape/APNOMS05posterFull.pdf">Poster PDF paper</a> ] [ <a href="/voiscape/APNOMS05unpub.pdf">Unpublished full paper PDF v</a> ]

<p>
Abstract: 
A method for conference-room management for an 
auditory-virtual-space-based voice-communication medium called 
voiscape and a voice-communication system prototype called VPII, 
which used this method, were developed.  With this method, 
conference rooms (called sound rooms) are managed through SIP 
and SIMPLE (a presence-related event-notification mechanism).  
A user can not only obtain a room list and enter (select) or 
exit from a room, but can also create, modify, or delete rooms 
by SIMPLE messaging.  Rooms, users, and objects are managed by 
their "soft state"; i.e., they are deleted when a time out 
occurs.  Users are  informed of room membership, presence of a 
user, e.g., location and direction in the room, and presence of 
an object in the room by SIMPLE messaging, i.e., by SUBSCRIBE, 
NOIFY, and PUBLISH requests.  To reduce the messaging overhead, 
the partial notification mechanism of SIMPLE is used in VPII.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/voiscape_a_virtual_sound_room_1.html">voiscape</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2005/09/kanada_y_sipsimplebased_confer.html</link>
         <guid>http://www.kanadas.com/papers-e/2005/09/kanada_y_sipsimplebased_confer.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">Refereed poster paper</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Sound room management</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">voiscape</category>
        
         <pubDate>Tue, 27 Sep 2005 00:00:00 +0900</pubDate>
      </item>
            <item>
         <title>Computation of Spatialization and Reverberation For A Virtual &quot;Sound Room&quot; Based Communication-Medium Called voiscape</title>
         <description><![CDATA[Kanada, Y., <cite>EA SIG, Information and Communication Engineers (IEICE)</cite>, June 2005.

[ <a href="/voiscape/EAsig0506.pdf">Paper PDF file</a> ] [ <a href="/voiscape/EAsig0506present.pdf">OHP PDF file</a> ]

<p>
Abstract: 
We are developing a communication medium called voiscape, which
enables taking to people while selecting persons to talk by moving
in a virtual "sound room".  In the second prototype of voiscape
called VPII, the FIR Method is used for low-delay HRTF filtering,
the sound room - the range of motion - is identified with the room
in acoustical cal-culation, and early reflections by the sound
room walls are simulated.  The early reflections produce
out-of-head sound lo-calization and sound distance expression.
We also implemented motion-tracking and interpolation algorithms
into the spatialization method.  VPII enabled a voice communication
environment, in which speaker identification is easy, multiple
conversation-contexts can be created in a room, and motions of
users and objects in a sound room are natural and causes only
small noises.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/voiscape_a_virtual_sound_room_1.html">voiscape</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2005/06/_voiscape_3d.html</link>
         <guid>http://www.kanadas.com/papers-e/2005/06/_voiscape_3d.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">SIG paper</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Virtual communication space</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">voiscape</category>
        
         <pubDate>Fri, 24 Jun 2005 00:00:00 +0900</pubDate>
      </item>
            <item>
         <title>Multi-Context Voice Communication In A SIP/SIMPLE-Based Shared Virtual Sound Room With Early Reflections</title>
         <description><![CDATA[Kanada, Y., <cite>15th ACM International Workshop on Network and Operating System Support for Digital Audio and Video (NOSSDAV 2005)</cite>, pp. 45-50, June 2005.

[ <a href="/voiscape/NOSSDAV2005.pdf">Paper PDF file</a> ] [ <a href="/voiscape/NOSSDAV05present.pdf">OHP PDF file</a> ]

<p>
Abstract: 
An improved prototype of the "voiscape" voice communication medium has 
been developed and subjectively evaluated. Voiscape enables natural and 
seamless voice communication by using sound to create a virtual "sound 
room" in which people, who are represented by different sounds, can 
move freely. It features low-delay motion-tracking spatial audio with 
simulated early reflections that produce out-of-head sound localization 
and sound distance expression. It also features virtual-location-based 
selective communication: a user can walk freely in the sound room 
using a map- and cursor-key-based user-interface and can select whom to 
talk to or which sound sources to listen to. A third feature is 
SIP-presence-event-notification (SIMPLE)-based sound room management: 
when users move, their locations and directions are distributed using 
SIP SUBSCRIBE/NOTIFY messages. The combination of these features 
creates a natural voice-communication space in which two or more 
parallel conversation contexts can coexist. Limited, subjective testing 
by around 200 people showed that this medium can be used for 
cocktail-party-like conversation; i.e., users could distinguish 
parallel conversations by paying attention to or by moving toward one 
of them.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/voiscape_a_virtual_sound_room_1.html">voiscape</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2005/06/kanada_y_multicontext_voice_co.html</link>
         <guid>http://www.kanadas.com/papers-e/2005/06/kanada_y_multicontext_voice_co.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">Refereed conference paper</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Selected</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Sound room management</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Virtual communication space</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">voiscape</category>
        
         <pubDate>Mon, 13 Jun 2005 00:00:00 +0900</pubDate>
      </item>
            <item>
         <title>Multi-Context Voice Communication Controlled By Using An Auditory Virtual Space</title>
         <description><![CDATA[Kanada, Y., <cite>2nd IASTED International Conference on Communication and Computer Networks (CCN 2004)</cite>, November 2004.

[ <a href="/voiscape/CCN2004.pdf">Paper PDF file</a> ] [ <a href="/voiscape/CCN2004-slides.pdf">OHP PDF file</a> ]

<p>
Abstract: 
A new voice communication medium, which the author calls "voiscape", will 
probably appear in near future.  Voiscape shall have much improved user 
interface than the conventional voice communication systems, i.e., 
telephone and conference systems, and be based on the IP-based 
conferencing and spatial audio technologies.  The author has developed 
a prototype toward voiscape, which has made a step toward solving two 
problems of the conventional systems i.e., complicated and restricted 
conference control and lack of crossed-over multi-context support, by 
introducing two features.  The first function is the virtual-location 
based communication; i.e., the users can talk with other users and move, 
in a way similar to face-to-face conversation, in a virtual auditory space 
created by spatial audio technology without explicit session and floor 
control.  The second function is personalized policy-based communication 
control; i.e., the users can specify communication policies that protects 
their privacy and reduce required resources.  This function is enabled by 
a distributed policy-arbitration mechanism.  Experiments showed that the 
basic mechanisms and the policy-based control with a simple policy 
worked well.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/voiscape_a_virtual_sound_room_1.html">voiscape</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2004/11/kanada_y_multicontext_voice_co_1.html</link>
         <guid>http://www.kanadas.com/papers-e/2004/11/kanada_y_multicontext_voice_co_1.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">Refereed conference paper</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Selected</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Sound room management</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Virtual communication space</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">voiscape</category>
        
         <pubDate>Mon, 08 Nov 2004 00:00:00 +0900</pubDate>
      </item>
            <item>
         <title>An Implementation of a Virtual &quot;Sound Room&quot; Based Communication-Medium Called Voiscape Using JMF and Java 3D</title>
         <description><![CDATA[Kanada, Y., <cite>Distributed Processing Systems SIG, Information Processing Society of Japan</cite>, March 2004.

[ <a href="/voiscape/DPSsig0403upd.pdf">Paper PDF file</a> (in Japanese) ] [ <a href="/voiscape/DPSsig0403-slides.pdf">OHP PDF file</a> (in Japanese) ]

<p>
Abstract: 
The author researches toward establishing voice communication media
called voiscape which shall replace telephone.  A virtual "sound room"
that is created by spatial audio technology is used in voiscape.  We
developed a prototype on PCs, in which 3-D graphic is used for
supplementing spatial autio.  In this prototype, JMF (Java Media
Framework) was used for voice capturing and communication, and Java 3D
was used for spatial audio and 3-D graphics.  Before the development,
the author had believed that the basic functions required for the
prototype would be realized by connecting these APIs.  However, in fact,
they cannot be connected directly, so we used OpenAL through the
interface of Java 3D.  We also encountered problems of sound quality
degradation and delay, but they have been almost solved by refining the
program by trial and error.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/voiscape_a_virtual_sound_room_1.html">voiscape</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2004/03/_voiscape_jmf_java_3d.html</link>
         <guid>http://www.kanadas.com/papers-e/2004/03/_voiscape_jmf_java_3d.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">SIG paper</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">voiscape</category>
        
         <pubDate>Fri, 05 Mar 2004 00:00:00 +0900</pubDate>
      </item>
            <item>
         <title>A Virtual &quot;Sound Room&quot; Based Communication-Medium Called Voiscape</title>
         <description><![CDATA[Kanada, Y., <cite>Multimedia and Virtual Environment SIG, Information and Communication Engineers (IEICE)</cite>, October 2003.

[ <a href="/voiscape/MVEsig0310.pdf">Paper PDF file</a> (in Japanese) ] [ <a href="/voiscape/MVEsig0310-slides.pdf">OHP PDF file</a> (in Japanese) ]

<p>
Abstract: 
The concept of a new communication medium called voiscape is proposed.  
A virtual "sound room" that is based on the spatial audio technology 
is shared among the users in voiscape, and a person can move freely in 
the room, can meet and depart from other people, and can talk with two 
or more persons by using voiscape.  By enabling transmission of presence 
and peripheral information, voiscape will cover from a telephone-style 
one-to-one conversation to a variety of communication types that are 
impossible in conventional media, and will enable sharing the feeling 
of connection and releaf and sharing tacit knowledge.  This paper 
describes usage scenes and a procedure of voiscape and also describes 
a PC-based prototype.  In this prototype, the user can confirm the 
situation in front by 3D graphics, and can move around the room by 
using a mouse.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/voiscape_a_virtual_sound_room_1.html">voiscape</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2003/10/_voiscape_1.html</link>
         <guid>http://www.kanadas.com/papers-e/2003/10/_voiscape_1.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">SIG paper</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Virtual communication space</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">voiscape</category>
        
         <pubDate>Wed, 08 Oct 2003 00:00:00 +0900</pubDate>
      </item>
            <item>
         <title>Policy-Based Session Control in a Virtual &quot;Sound Room&quot; Based Communication-Medium Called Voiscape</title>
         <description><![CDATA[Kanada, Y., <cite>Internet Architecture SIG, Information and Communication Engineers (IEICE)</cite>, October 2003.

[ <a href="/voiscape/IAsig0310.pdf">Paper PDF file</a> ] [ <a href="/voiscape/IAsig0310-slides.pdf">OHP PDF file</a> ]

<p>
Abstract: 
As part of research toward establishing voice communication media that 
shall replace telephone, we developed an architecture and a prototype 
of a continuously-connected multi-user communication medium called 
voiscape.  A virtual "sound room" that is created by spatial audio 
technology is used in voiscape.  When the user moves within the sound 
room by using a mouse, the presence information including the position 
in the room is distributed to other users of the room.   If the user 
becomes closer to or more distant from another user, the communication 
session begins or ends automatically by using SIP according to 
predefined policy stored in the terminals.  This policy-based session 
control enables privacy protection and reduction of communication.  
When a local site requires a session start, the remote site often 
requires a session start concurrently, so a method of establishing a 
connection without connecting doubly nor becoming busy was deviced.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/voiscape_a_virtual_sound_room_1.html">voiscape</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2003/10/_voiscape.html</link>
         <guid>http://www.kanadas.com/papers-e/2003/10/_voiscape.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">SIG paper</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">voiscape</category>
        
         <pubDate>Mon, 06 Oct 2003 00:00:00 +0900</pubDate>
      </item>
            <item>
         <title>Rule-Based Building-Block Architecture for Policy-based Networking</title>
         <description><![CDATA[Kanada, Y. and O'Keefe, B. J., <cite>Journal of Network and Systems Management</cite>, Vol. 11, No. 3, pp. 253-275, 2003.

[ <a href="http://ipsapp008.kluweronline.com//ips/frames/toc.asp?J=4921&#73;=27">JNSM Issue Web Page</a> ] [ <a href="/activenet/PolicyBB.pdf">Paper PDF file (draft)</a> ]

<p>
Abstract: 
We developed two rule-based building-block architectures, i.e.,
pipe-connection and label-connection architectures, for describing
complex and structured policies, especially network QoS policies.  The
latter is focused on in this study.  The relationships or connections
between building blocks are specified by the da-taflow and control flow
between them.  The dataflow is specified by tags, including virtual flow
labels (VFLs), which are data attached to "outside packets".  The
control flow can be classified and specified by four control
structures: concatenation, parallel application, selection, and
repetition.  We have designed fine-grained and coarse-grained building
blocks and methods for specifying dataflow and control flow in
differentiated services (Diffserv), and implemented the coarse-grained
ones in a policy server.  Two cases of building-block use are
described, and we concluded that there are five advantages of
building-block-based policies, i.e., expressibility, uniform semantics,
simplicity, flexibility, and management-task-oriented design.  We also
developed techniques for transforming building-block policies into
executable ones, which are called policy division and fusion.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/policybased_networking_and_qos.html">Policy-based Networking</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2003/09/kanada_y_and_okeefe_b_j_ruleba.html</link>
         <guid>http://www.kanadas.com/papers-e/2003/09/kanada_y_and_okeefe_b_j_ruleba.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">Component-based policy</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Policy</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Refereed journal paper</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Selected</category>
        
         <pubDate>Mon, 01 Sep 2003 00:00:00 +0900</pubDate>
      </item>
            <item>
         <title>Great Works of 20 C.: Robert W. Floyd: Nondeterministic Algorithms</title>
         <description><![CDATA[Kanada, Y., <cite>Information Processing</cite>, vol. 44, No. 2, 2003.]]></description>
         <link>http://www.kanadas.com/papers-e/2003/02/great_works_of_20_c_robert_w_f.html</link>
         <guid>http://www.kanadas.com/papers-e/2003/02/great_works_of_20_c_robert_w_f.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Programming language and Programming</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">Miscellaneous</category>
        
         <pubDate>Sat, 01 Feb 2003 00:00:00 +0900</pubDate>
      </item>
            <item>
         <title>Dynamically Extensible Policy Server and Agent</title>
         <description><![CDATA[Kanada, Y., <cite>3rd International Workshop on Policies for Distributed Systems and Networks (Policy 2002)</cite>, pp. 236-239, June 2002.

[ <a href="/activenet/Pol02DEPS.pdf">Paper PDF file</a> ] [ <a href="/activenet/Pol02DEPS-slides.pdf">OHP PDF file</a> ]

<p>
要約: 
This paper proposes a method, called the policy-extension-by-policy
method, for quickly and dynamically adding policy classes with new
functionality to policy servers and agents.  In this method, users can
add a new policy class to the policy server by using policy-definition
(PD) policies, and they can define a method to translate a policy of the
new class and to send to network nodes of different vendors through
various types of device interfaces, such as CLI, MIBs, PIBs, APIs or
hardware tables, by using policy-embedding (PE) policies.  A PE policy
also enables translating a policy of an existing class and sending the
result to a new type of network node.  PE policies contain command
templates and methods for filling the templates.  A program interpreter
is embedded in policy agents to make flexible policy-to-configuration
translation possible.  A prototype system and example policies, i.e.,
access control, Diffserv, and VPN policies, were developed.
</p>

<p>
Introduction to this research theme: 
<a href="/research-themes-e/0000/01/policybased_networking_and_qos.html">Policy-based Networking</a>
</p>
]]></description>
         <link>http://www.kanadas.com/papers-e/2002/06/kanada_y_dynamically_extensibl.html</link>
         <guid>http://www.kanadas.com/papers-e/2002/06/kanada_y_dynamically_extensibl.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Communication and Networking</category>
        
                  <category domain="http://www.sixapart.com/ns/types#tag">Extensible policy system</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Policy</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Refereed conference paper</category>
                  <category domain="http://www.sixapart.com/ns/types#tag">Selected</category>
        
         <pubDate>Wed, 05 Jun 2002 00:00:00 +0900</pubDate>
      </item>
      
   </channel>
</rss>
